With Grand Theft Auto V selling $800 million in its first day and $1 billion in three days, the movie industry can't ignore that for long.
Sooner or later, much like video games, people will be able to watch newly released movies on demaind in the comfort of their own homes instead of trekking to the local movie theater, paying an arm and a leg for snacks, and dealing with the audience (as well as not being able to pause for a bathroom break!). If that means movies would come at a higher cost, closer to their video game counterparts, I'm all up for it. I'm not apologizing for my thoughts on that as when I went to see The Wolverine, someone's two-year-old was laughing and crying through half the movie, so I look forward to the day when I can relax in my own home and watch a new release even if it's 40 bucks a pop (I'm paying more than that with snacks and my own children).
While I anxiously wait for that to happen, the defunct Star Wars 1313 video game reveals that video games merging with movies is closer than ever.
LucasFilm showed off the following video at the recent Technology Strategy Board event at BAFTA in London that revealed the ability to use video game technology in real time while filming movies. Essentially a director would be able to shoot a scene and then be able to see near-completed versions instead of having to go and do post-production work with digital effects and such.
The video also gives us a look at what could have been for the defunct Star Wars 1313 video game.
"Everyone has seen what we can do in movies, and I think most people will agree the video game industry is catching up quite quickly, especially in the next generation of console titles. I'm pretty sure within the next decade, we're going to see a convergence in terms of traditional visual effects capabilities - [such as] making realistic fire, creatures, and environments - but working completely interactively," Kim Libreri, LucasFilm's chief technology strategy officer said, reports The Inquirer. "We think that computer graphics are going to be so realistic in real time computer graphics that, over the next decade, we'll start to be able to take the post out of post-production; where you'll leave a movie set and the shot is pretty much complete."