The most fascinating Red Lantern finally has a personality to match as Bleez is raised to full consciousness – and more! – in this interesting third outing of Red Lanterns.
We all wish we could go back to that sandbox and throw sand in the bully’s eyes on the playground of our youth or steal the round ball away from the giant kid and make the game-winning dunk. Thanks to Atrocitus and his new mission – one that requires an assistant of more brain than the majority of Red Lanterns – Bleez is able to do just that.
There are some shocking scenes, even for a book centered on rage, but writer Peter Milligan is getting to know these characters and has a ball spinning a new Bleez for this brave, new DCnU world. But do be prepared for the casket scene with Bleez’s mom; ain’t what you think at all, and I love being surprised!
Artists Ed Benes and Rob Hunter keep Milligan’s story flowing beautifully, with excellent panel layouts and close-up facial expressions on characters that add much to the mix. I would be remiss if I did not recognize the bountiful contribution of colorist Nathan Eyring, who pours so much red into the blood lake that it is actually shocking to come out of the crimson light when we arrive on beauteous Havania.
The only downer is this continuing Earth subplot. Sure hope it goes somewhere before these bros beat the bejeezus out of each other!
All in all, a much better romp than last month. Red Lanterns is finally focused and hopefully ready to fly.