Bioware has announced the release date for the Mass Effect: Andromeda video game with March 23, 2017.
Bioware posted the following announcement.
"Mass Effect: Andromeda" puts you in the role of the Pathfinder; an elite soldier, explorer and guide tasked with finding humanity a new home an uncharted galaxy. From arresting visuals and thrilling combat, to epic story and characters, "Mass Effect: Andromeda" is truly the next generation of Action/RPG gaming. Meet and recruit all-new and interesting characters in an epic space saga, and pit your team against terrifying enemies and creatures singularly-focused on your destruction. Utilize verticality and boosted jumps to even the playing field, as well as destructible cover and brand-new weapons and Biotics to make combat more thrilling than ever. Utilize the most flexible progression system ever in the Mass Effect franchise to build the Pathfinder exactly how you want, focused on the abilities and skills that will make you virtually unstoppable. "Mass Effect: Andromeda" will be released for PC, PlayStation 4, PlayStation 4 Pro and Xbox One.
Announcement via Aaryn Flynn, General Manager of BioWare:
On behalf of our teams across Montreal, Edmonton and Austin, I’m excited to announce that Mass EffectTM: Andromeda will be launching in North America on Tuesday, March 21, 2017 and beginning Thursday, March 23, 2017 in Europe. We appreciate your patience (and in fact, even your lack of patience in some instances) as we’ve been focused on completing the game. Here’s a little bit of context into how we’ve gotten here.
Mass Effect: Andromeda is our most ambitious Mass Effect game to date. We’re telling completely new stories, creating new characters, new planets, new species, and introducing new gameplay systems. And for the first time, we’re bringing Mass Effect to the FrostbiteTM game engine, an incredible engine that’s delivering a tremendous graphical jump from the trilogy to Mass Effect: Andromeda. To deliver on this, we’re taking all the time we can to make sure you’re getting the best possible experience.
Over this holiday break, developers at BioWare took home a version of the game in what we call the “holiday build”. This is a longstanding studio tradition that goes back to the early days of the original Mass Effect. Many load up a PC or console and go home to play as much as possible at their leisure. Coming back from holiday, the feedback has been great. Getting the endorsement from members of our studio, many of whom played key roles on the original trilogy, was definitely a key factor in helping us lock in on the date.
Even more exciting for us over the last couple of months has been seeing the excitement build in the community as we’ve started to share more about the game. The passion you have for the franchise continues to drive us. And now, we’re just a couple of months away from delivering a brand new Mass Effect experience to you for the first time in five years – richer, deeper and ready for exploration. We’re excited about how far we are going with the franchise, and we hope you find it’s been worth the wait.