Official Press Release For The Deadpool Video Game By Deadpool
Game looks awesome. Check out the trailer!
And check out the recently released press release from the Merc-With-The-Mouth himself below!
London, UK – 17th July, 2012 – Hey suits, listen up ”˜cause I’ve got some pretty sweet news to break. I, DEADPOOL, today announced that I’ve--(ahem--we’ve) --yes, right--WE’VE decided to make a kick-butt, butt-kicking new video game based on the awesome-ing-ist Super Hero ever known to man --(and woman, if you know what we’re sayin’) – starring yours truly,ME – DEADPOOL. I know, I know--I pee’d myself a little with excitement just now too (you call that ”˜a little?’).
Some of you may know me as the Merc with a Mouth, (or the mercenary for hire) – what can I say; I have skills! (You know who else has skills?) High Moon Studios has skills, and I hired them to make my game, because they’re awesome, and so am I. But they’re not as awesome as I am, if that’s what you’ve heard. (Who’d you hear that from?) (Wait, listen--you smell something?)
Anywho, where was I? Oh yeah, ME, and my game DEADPOOL! With some cashola I ”˜borrowed’ (ha!!! riiight--”˜borrowed’) from Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI) (blah blah blah), and some of the big cheeses (mmmmm--cheeeeese) from Marvel Entertainment, my DEADPOOL game will feature all of my favorite things – katanas (check), big guns (and not just these amazing arm muscles) (check), crazy poop-your-pants action (check), hot chicks (check), maybe some of myX-MENâ„¢ friends (well, depending on what they’re wearing), burritos, bouncy houses and of course ME!!! (check)(check) And check!
And now, a quote from me about my game:
"I, DEADPOOL, ”˜hired’ Peter Della Penna and his physically embarrassing team at High Moon Studios for two reasons. First, because of their close proximity to Mexico so I can get fresh, authentic chimichangas delivered daily,” said DEADPOOL, newly self-appointed Head of High Moon Studios, and Supreme Commander of PR, Marketing, Legal, and just about everything I want to be in charge of at Activision Publishing, Inc. “Second, if High Moon can make an amazing game about big transforming robots look cool, then they can surely make me look amazing in a third-person action video game, from all angles (seriously Peter--my bottom is my good side, so don’t screw this up).”
And now, a quote from that other guy at High Moon Studios:
“We weren’t actually planning on making a DEADPOOL game,” said Peter Della Penna, formerly Head of High Moon Studios and now second in command. “But,
DEADPOOL came by the studio one day, said he was taking over, and that if I didn’t h ir e Marve l writer Daniel Way p ronto and m ak e the most amazingDEADPOOL video game, he’d break both of our arms and beat us to death with them. I have kids, so we’re making the game.”
Speaking of ME, for your viewing pleasure (or other pleasure - hehe) check out this awesome teaser trailer and find out more information for my newDEADPOOL video game at this web thingy
(REQUIRED LEGAL STUFF FOLLOWS--BOOOOOOOOORING!!!)
About Marvel Entertainment
Marvel Entertainment, LLC, a wholly owned subsidiary of The Walt Disney Company, is one of the world's most prominent character-based entertainment companies, built on a proven library of over 8,000 characters featured in a variety of media over seventy years. Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information visit
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, China and the region of Taiwan. More information about Activision and its products can be found on the company’s website,
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the expected release dates of DEADPOOL are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.