Alien: Isolation Interview & Gameplay
We also see some gameplay footage and more, with the game written by Marvel Cosmic writer Dan Abnett.
Rob chats with Alien: Isolation Lead Designer Gary Napper about Amanda Ripley, the incredible authentic visuals and how Creative Assembly's AI programmers are ensuring the alien will be the most terrifying creature you've ever encountered on PS4.
Alien: Isolation is a first-person survival horror game capturing the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows.
Discover the true meaning of fear in this survival horror, set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance.
As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien.
Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.
Alien: Isolation will be available from October 7, 2014, for Xbox One, PS4™, Windows PC, Xbox 360 and PS3™.